#include "Shape2D/Rectangle.hh"

Rectangle::Rectangle()
{
}


Rectangle::Rectangle(float upLeft, float downRight)
{
  _upLeft = upLeft;
  _downRight = downRight;
}


Rectangle::Rectangle(float upLeft, float downRight, Texture texture)
{
  _upLeft = upLeft;
  _downRight = downRight;
  _texture = texture;
}


// default Dtor
~Rectangle()
{
}


